Apr 23, 2006, 04:10 PM // 16:10 | #1 |
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Join Date: Jun 2005
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Zealots Fire = Broken
So, I was using zealots fire for a while on my monk, starting from lvl 12 or so.. At level 12 it was dealing 12 Damage out of 26 it was surposed to... Once I leveled, the damage dealt by it was increased by 1 point and whenever I increased my smiting attributes, damage was increased by 1 point too... So I'm a lvl 20 and Zealot's Fire is at 33 Fire Damage... I go up to aatxe and omg it only deals 17... I go out to trolls and 17?!?!? Is it glitched or was it like this always? I've seen zealots fire deal 104 dmg to aatxe long before smiting skills nerf...
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Apr 23, 2006, 04:25 PM // 16:25 | #2 |
Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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Or you could be doing fire damage, which is modified by armour. I suspect aatxes have a truckload of armour.
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Apr 23, 2006, 05:23 PM // 17:23 | #3 |
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Join Date: Jun 2005
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^^^^
I was thinking that but I saw Zealots fire deal 104 dmg before the skill nerf to an aatxe so I dunno really |
Apr 23, 2006, 05:25 PM // 17:25 | #4 |
Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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It is fire damage and not holy damage. Fire damage is mitigated by armor and yes aataxes do have a truckload of armor and then some.
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Apr 23, 2006, 05:27 PM // 17:27 | #5 |
Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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i have never seen zealots do over like 18 to an ataxe. thats why i also never bring a fire build down there either. their armor is insane
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Apr 23, 2006, 05:57 PM // 17:57 | #6 |
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Join Date: Jun 2005
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Well I really dunno but when I had a fire nuker, my attacks used to deal full dmg to aatxe (ex. 106 or so from meteor) I forgot the exact values but damage wasnt reduced whatsoever
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Apr 23, 2006, 06:00 PM // 18:00 | #7 |
Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
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The 104 you saw was Zealot's damage to a Nightmare.
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Apr 23, 2006, 08:05 PM // 20:05 | #8 |
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Join Date: Jun 2005
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Well OK, but how will you explain leveling up increasing the damage?
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Apr 23, 2006, 08:12 PM // 20:12 | #10 |
Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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There's a level-based damage mod in the game. The critical hit mod is also based on level in addition to attribute pts. Obviously, increases in attribute points will increase damage as well.
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Apr 23, 2006, 08:39 PM // 20:39 | #11 |
Wilds Pathfinder
Join Date: Dec 2005
Guild: Acolytes of Lyssa [AL]
Profession: Me/A
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Other common monsters that people use/have used Zealot's Fire on are Griffons, Minotaurs, and Trolls. You'll notice it doesn't do the listed damage on them either. There's nothing wrong with the skill, many monsters simply have elemental resistance to certain elements. It's the same principle as a fire spell such as Fireball only doing 50-ish damage when it's listed to do 119. Now, use Zealot's Fire against an Ice Golem or something similar, and you'll notice the damage going well above the listed amount.
Hope this helps to further clarify it. |
Apr 23, 2006, 08:46 PM // 20:46 | #12 | |
Lion's Arch Merchant
Join Date: Jan 2006
Location: UK
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Quote:
Rodgorts at 12 fire only deals around 33 to aatxe |
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Apr 23, 2006, 08:52 PM // 20:52 | #13 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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ZF was nerfed...but thats not what you are talking about. You are just seeing armor.
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Apr 23, 2006, 08:53 PM // 20:53 | #14 | |
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Quote:
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Apr 24, 2006, 11:15 PM // 23:15 | #15 | |
Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Quote:
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Apr 24, 2006, 11:23 PM // 23:23 | #16 | |
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Join Date: Jun 2005
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Quote:
/sarcasm off lol... |
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